Command & Conquer net worth and earnings

Updated: November 1, 2020

Command & Conquer is a popular Trailers channel on YouTube. It has attracted 22.3 thousand subscribers. It started in 2006.

So, you may be asking: What is Command & Conquer's net worth? And how much does Command & Conquer earn? The YouTuber is pretty secretive about earings. We can make a realistic estimate though.

What is Command & Conquer's net worth?

Command & Conquer has an estimated net worth of about $100 thousand.

While Command & Conquer's finalized net worth is unverified, NetWorthSpot relies on YouTube viewership data to make a prediction of $100 thousand.

The $100 thousand forecast is only based on YouTube advertising revenue. In reality, Command & Conquer's net worth could possibly be much more. In fact, when thinking through additional sources of income for a YouTube channel, some estimates place Command & Conquer's net worth as high as $250 thousand.

How much does Command & Conquer earn?

Command & Conquer earns an estimated $4.8 thousand a year.

Command & Conquer fans often ask the same question: How much does Command & Conquer earn?

The Command & Conquer YouTube channel attracts around 3.33 thousand views every day.

YouTube channels that are monetized earn revenue by playing ads. YouTubers can earn an average of between $3 to $7 per thousand video views. Using these estimates, we can estimate that Command & Conquer earns $400 a month, reaching $4.8 thousand a year.

Some YouTube channels earn even more than $7 per thousand video views. Optimistically, Command & Conquer could earn as high as $10.8 thousand a year.

However, it's unusual for channels to rely on a single source of revenue. Influencers could sell their own products, secure sponsorships, or earn money with affiliate commissions.

Command & Conquer (C&C) is a real-time strategy (RTS) video game franchise, first developed by Westwood Studios. The first game was one of the earliest of the RTS genre, itself based on Westwood Studios' influential strategy game Dune II and introducing trademarks followed in the rest of the series. This includes full-motion video cutscenes with an ensemble cast to progress the story, as opposed to digitally in-game rendered cutscenes. Westwood Studios was taken over by Electronic Arts in 1998 and closed down in 2003. The studio and some of its members were absorbed into EA Los Angeles, which continued development on the series.